The Mirror Isles
Checked 14 October 2026. The east world. Mirrors are the mechanic. Several clones can move at once.
What I checked
Community routes from joric/ootss, commit 86e9aa79c31c57a14bda600d7ba93e4d18bce403, checked 14 October 2026. These sequences have not been replay-tested by this guide. Release_v1 is an upstream map-layer label, not a verified game build number. Patches can change checkpoints or invalidate older moves.


Mirrors and clones
The official east description follows a trader who exchanges positions with reflections using mirrors. Distance from the mirror affects where a reflection can reach. Check the reflection's destination as well as the trader's walking path before an exchange.
Alan Hazelden's 2014 original uses arrows, Space, Z and R, with audio by dloot. Those historical controls are not a confirmed binding chart for the 2026 game. Multiple-character or clone interactions can add constraints; a route must match the exact board and initial state.
What the open data covers
All 27 marker records in the mirror group match nonempty routes. This is full coverage of that community group, not a claim to cover every later mirror puzzle in the game. The set includes mirror_1, mirror_2, versioned boards such as mirror_22_v2, and branches such as mirror_pals and walk_it_over.
For mirror_1, the published sequence is R2XL4XL6U. Read the repetitions literally: two right actions, X, four left actions, X, six left actions, then up. X is upstream action notation, not a PlayStation or Switch button promise. This sequence was not replay-tested here. 'Green puzzle', 'top right' and 'last level' do not uniquely identify a board.
Community puzzle routes and locations
74 locations in this index. The full snapshot contains 920 locations and 106 matching community routes, not a complete solution for every game puzzle.
Data: joric/ootss,Unlicense, captured 14 October 2026 at commit 86e9aa79c31c. Names are community/internal identifiers, not confirmed display names. These routes have not been replay-tested by this site on a named game build.
74 locations
U/D/L/R mean up/down/left/right; a number repeats the preceding move (R2 = right twice). X/C/V are action-key symbols in the community recorder, not a verified console binding chart. Match the exact board and starting state before following a route.
mirror (27)
mirror_10_alt2
Coordinates [X, Y, Z]: 121, 83, 0
Reveal community route
LXRDRU3LURLXR3UXLULD2RDL2R2XRLD3RXDR3Umirror_10_b_v2
Coordinates [X, Y, Z]: 100, 79, 0
Reveal community route
UXL5D3LXDLU4D5LD2RU3RU5R7XR6U2R2U2R5XRDmirror_10_d
Coordinates [X, Y, Z]: 101, 79, 0
Reveal community route
U2RD4URDLU5XL6U2L3U2D2R5DR3DRXD4UR2DL2RDLUXLU5XDRDmirror_11
Coordinates [X, Y, Z]: 110, 66, 0
Reveal community route
L2U2LDRDL4X2LR6LXUmirror_12
Coordinates [X, Y, Z]: 111, 66, 0
Reveal community route
L4U2RDLDR3DRXLDLXDL2XLUmirror_13
Coordinates [X, Y, Z]: 124, 51, 0
Reveal community route
LD2R3XD2L2XRD2XR3DLRU4L2U2L3URDUmirror_14
Coordinates [X, Y, Z]: 116, 53, 0
Reveal community route
UXU2RDRDLRDLUXU2Rmirror_15
Coordinates [X, Y, Z]: 118, 66, 0
Reveal community route
LDL2URDRU5L4XU7D4XU2RDXDLXLDR2U7LD6LDR4DRULURDRULUR2DRD4Xmirror_17
Coordinates [X, Y, Z]: 120, 66, 0
Reveal community route
U2LULUR7L3DXULUR4XDR8Dmirror_18
Coordinates [X, Y, Z]: 122, 64, 0
Reveal community route
LD2XLURXDRU2LURDRULXD2RXRU2RDRDL4R4U3RD2RDL5XL2XLD2R2ULDLU3R5UR2DLR4XRDmirror_19
Coordinates [X, Y, Z]: 119, 66, 0
Reveal community route
UR2XD4XDRU2RULXULD2U3RXLXLDLU6Rmirror_2
Coordinates [X, Y, Z]: 95, 68, 0
Reveal community route
RDRXL3R3XD5LU3D4XR2mirror_20
Coordinates [X, Y, Z]: 123, 64, 0
Reveal community route
D3LDLURULDLU2RDR2UL2DLUD2XL3U3RDRDLULDXDXL4Umirror_21
Coordinates [X, Y, Z]: 135, 58, 0
Reveal community route
L2U2LD2XD3U3XD2RU2RULX2RD2RDL2ULD2RXLXLXURU6RD4RDL2ULD2RXLXL6mirror_22_v2
Coordinates [X, Y, Z]: 136, 58, 0
Reveal community route
U4R5U2R5DUL5D2L6D2LDRDRU3LUR2XL2D4LDRDRU5LUR2XR4U2R5D3XU3L5D2LD5Rmirror_3
Coordinates [X, Y, Z]: 96, 68, 0
Reveal community route
LDL2URDRU5L4XU7D4XRDR2ULULD2U4R3DL2ULD7RDL6U6LD5RD2L2UR5DRULUR2DRD4Xmirror_4
Coordinates [X, Y, Z]: 97, 68, 0
Reveal community route
U2R3XRU2R2ULDLU2RULDLU2XU4mirror_5
Coordinates [X, Y, Z]: 103, 70, 0
Reveal community route
L2DUR2D2L3R3U2LDRDL4R4XD2RU4D5L2U2LUR2DRU5L2U2RDLDRURD4RD2LU2D5XD2mirror_6_alt
Coordinates [X, Y, Z]: 104, 70, 0
Reveal community route
UL4ULDR3U2LDRDL2ULD3XLUL9R4D3LU2RUL5R5D2RURUL7R6XLUmirror_7
Coordinates [X, Y, Z]: 102, 64, 0
Reveal community route
LULXLULULD8LURU5LR3XR8mirror_8_v5
Coordinates [X, Y, Z]: 103, 64, 0
Reveal community route
L6U4L4DR3URD4R7U2RLDL2UR2DRU2RDRDLULDRDL8XU3XL4R4XDL2mirror_factory_v2
Coordinates [X, Y, Z]: 124, 60, 0
Reveal community route
DLD2RU2D4XDRDXU4R2DRDL2DLUR2U4XD5U5X2D5LDRU6X2D5LDR2LU6X2D5LDR5Dmirror_pals
Coordinates [X, Y, Z]: 126, 76, 0
Reveal community route
CL7DCLULD2XCULCXLDXU3R3Xmirror_sink
Coordinates [X, Y, Z]: 124, 64, 0
Reveal community route
LUL2D2RURDLXDR2URXR3DXURXR5Umundane_mirror
Coordinates [X, Y, Z]: 98, 79, 0
Reveal community route
D2XU4XL4R6XD2R2UL2UR6DRU6RUL3D6L4XRUR2DUL2DRURD3L3DRDL2R5UL5RD6L3D2XLDwalk_it_over
Coordinates [X, Y, Z]: 126, 77, 0
Reveal community route
CRUL3CDCR3U2L2ULD2CDLDXCUR2DRDL3UXCR4U9RXU2LD9CU3R2D3RDL3DXULCLD2RU9RXU2LD3RD2LXRXU3XR4XRXUL5ULD9XLDXU9RXU2LD3RD2LXRXU3LUR4DXRU5RXCLDmirrors in 3d (16)
blind_spot_v2
Coordinates [X, Y, Z]: 98, 59, 31
Location only: no route in this source snapshot.
Source map locationbothersome_mirror
Coordinates [X, Y, Z]: 110, 55, 33
Location only: no route in this source snapshot.
Source map locationcliff_hopping
Coordinates [X, Y, Z]: 97, 67, 30
Location only: no route in this source snapshot.
Source map locationfalling_blocker_v3
Coordinates [X, Y, Z]: 103, 71, 35
Location only: no route in this source snapshot.
Source map locationgoblin_parity_3d
Coordinates [X, Y, Z]: 121, 56, 34
Location only: no route in this source snapshot.
Source map locationhat_tricks_0_v3
Coordinates [X, Y, Z]: 118, 60, 34
Location only: no route in this source snapshot.
Source map locationlearn_to_catch_v2
Coordinates [X, Y, Z]: 98, 73, 37
Location only: no route in this source snapshot.
Source map locationlong_platform_v2
Coordinates [X, Y, Z]: 102, 60, 33
Location only: no route in this source snapshot.
Source map locationmake_a_right
Coordinates [X, Y, Z]: 93, 66, 31
Location only: no route in this source snapshot.
Source map locationmake_a_right_simpler
Coordinates [X, Y, Z]: 93, 67, 31
Location only: no route in this source snapshot.
Source map locationmirror_carry_duo
Coordinates [X, Y, Z]: 116, 54, 34
Location only: no route in this source snapshot.
Source map locationomnimirror_v2
Coordinates [X, Y, Z]: 118, 54, 34
Location only: no route in this source snapshot.
Source map locationpillars
Coordinates [X, Y, Z]: 102, 61, 33
Location only: no route in this source snapshot.
Source map locationtrader_descend
Coordinates [X, Y, Z]: 96, 67, 30
Location only: no route in this source snapshot.
Source map locationtriple_gate
Coordinates [X, Y, Z]: 99, 52, 30
Location only: no route in this source snapshot.
Source map locationtrust_falls
Coordinates [X, Y, Z]: 98, 72, 37
Location only: no route in this source snapshot.
Source map locationvertical mirrors (31)
all_out_goblin_war
Coordinates [X, Y, Z]: 137, 59, 35
Location only: no route in this source snapshot.
Source map locationbottom_adjust
Coordinates [X, Y, Z]: 133, 67, 48
Location only: no route in this source snapshot.
Source map locationbottom_bridge_tall
Coordinates [X, Y, Z]: 116, 70, 36
Location only: no route in this source snapshot.
Source map locationbottom_bridge_v2
Coordinates [X, Y, Z]: 116, 69, 36
Location only: no route in this source snapshot.
Source map locationbridgey
Coordinates [X, Y, Z]: 135, 51, 34
Location only: no route in this source snapshot.
Source map locationbridgey2
Coordinates [X, Y, Z]: 136, 51, 34
Location only: no route in this source snapshot.
Source map locationbridgey2b
Coordinates [X, Y, Z]: 137, 51, 34
Location only: no route in this source snapshot.
Source map locationbridgey3_abstract_art
Coordinates [X, Y, Z]: 145, 56, 34
Location only: no route in this source snapshot.
Source map locationcatching_up_v2
Coordinates [X, Y, Z]: 138, 70, 48
Location only: no route in this source snapshot.
Source map locationchasm_3
Coordinates [X, Y, Z]: 142, 118, 37
Location only: no route in this source snapshot.
Source map locationdrawbridge
Coordinates [X, Y, Z]: 122, 72, 35
Location only: no route in this source snapshot.
Source map locationescape_bridge
Coordinates [X, Y, Z]: 140, 59, 35
Location only: no route in this source snapshot.
Source map locationflamestrike_v3
Coordinates [X, Y, Z]: 160, 96, 34
Location only: no route in this source snapshot.
Source map locationimplausible_bridge
Coordinates [X, Y, Z]: 114, 72, 35
Location only: no route in this source snapshot.
Source map locationimplausible_bridge_2
Coordinates [X, Y, Z]: 142, 70, 48
Location only: no route in this source snapshot.
Source map locationjuggle
Coordinates [X, Y, Z]: 160, 59, 34
Location only: no route in this source snapshot.
Source map locationmission_impossible
Coordinates [X, Y, Z]: 120, 69, 36
Location only: no route in this source snapshot.
Source map locationnew_way_mirror_later
Coordinates [X, Y, Z]: 146, 70, 48
Location only: no route in this source snapshot.
Source map locationoverwrite
Coordinates [X, Y, Z]: 125, 69, 33
Location only: no route in this source snapshot.
Source map locationpachinko
Coordinates [X, Y, Z]: 151, 116, 34
Location only: no route in this source snapshot.
Source map locationpachinko_rescue_w
Coordinates [X, Y, Z]: 151, 117, 34
Location only: no route in this source snapshot.
Source map locationportable_stairs
Coordinates [X, Y, Z]: 118, 65, 34
Location only: no route in this source snapshot.
Source map locationquick_redirect_v5
Coordinates [X, Y, Z]: 138, 69, 48
Location only: no route in this source snapshot.
Source map locationrepel
Coordinates [X, Y, Z]: 118, 71, 37
Location only: no route in this source snapshot.
Source map locationtall_stack
Coordinates [X, Y, Z]: 133, 68, 48
Location only: no route in this source snapshot.
Source map locationtandem
Coordinates [X, Y, Z]: 129, 58, 39
Location only: no route in this source snapshot.
Source map locationto_kill_a_goblin
Coordinates [X, Y, Z]: 133, 69, 48
Location only: no route in this source snapshot.
Source map locationvert_mirror_intro
Coordinates [X, Y, Z]: 111, 69, 33
Location only: no route in this source snapshot.
Source map locationvertical_unclone_3
Coordinates [X, Y, Z]: 142, 117, 37
Location only: no route in this source snapshot.
Source map locationvolcano_v3
Coordinates [X, Y, Z]: 161, 96, 34
Location only: no route in this source snapshot.
Source map locationwolf_boat_carry
Coordinates [X, Y, Z]: 151, 51, 34
Location only: no route in this source snapshot.
Source map locationSnapshot files: Locations JSON,Regions JSON,Community routes.
Questions
Do clones move independently?
Wikipedia describes clones that move at the same time. Test that before you assume one body can stay still.
Is there a full public route set?
The open solutions file covers a long mirror sequence. It is not an official walkthrough.
Keep reading
Sources
- Explore the Realm: 23 September 2026 world directions
- Alan Hazelden: Mirror Isles: Original game, October 2014
- joric/ootss marker snapshot: 920 community marker records in 58 areas; internal names, not an official total
- joric/ootss solution snapshot: 114 records, 113 nonempty routes; 106 match map markers, seven are custom/simple and one record is empty; not replay-tested here
- joric/ootss Unlicense: Community code/data license; not permission to reuse game art or publisher media